Video
A UI, UX prototype was made in Unreal in two weeks.
In collaboration with Isabelle Grimborg
My work:
Metahumans, sound, UX, Accessibility. Aftereffect tweaks.
All of the actions in the User interface have a sound or a click sound to identify an action.
For this project, we contacted Tobii that was happy to apply their technology to our project. We had no time to apply Tobii to our project but we included an opinion in the menu for further development.
The character was supposed to react to the sound of the different buttons but time was too short to make it all.
Below is a little bit about the workflow for this project.